Anyone who uses the phrase 'easy as taking candy from a baby' has never tried taking candy from a baby.
Saturday, May 07, 2011
Kickstarter of the Gamer type.
If you know of others, please leave a comment.
Monday, August 09, 2010
The time of ScoobyThulhu.
The game was played 10 Fear The Booters on Thursday night at 9pm (That would be Aug 5th at GenCon). I am not sure of the game system, it is a quick to build characters.
The game was great. Laughter was all about and we had a full cast with 5 guest star characters. I was able to snag a few of the characters after the game (see below).
Cast:
- Freddie
- Daphne
Gimmick: "But I'm so pretty.", +High Charisma, +Accidentally points out the hidden lever, -Dumb as a box of rocks, -Oblivious, Fatal Flaw: Damsel in distress - Velma
- Shaggy
- Scooby-Doo
The special guest stars:
- Batman (I played him, I could have a little better.)
Gimmick: Utility Belt, +World Greatest Detective, +Fighting with sounds effects, -Can't stay out of trouble, -Target for Villains, Fatal Flaw: Over engineered traps - Don Rickles
Gimmick: Hilarious, +Knows everybody famous, +Devil's advocate, -Winded on stairs, -Knows everyone famous, Fatal Flaw: Unable to be killed; Diplomatic - Speed Buggy
- Davy Jones
- Vincent Price
See here for some info on other guest stars: http://scoobydoo.wikia.com/wiki/The_New_Scooby-Doo_Movies




More to tell or was in the game please comment on the is post.
Sunday, June 20, 2010
The time of the weekend.
Saturday was here and I headed over to PaizoCon. Picked up the swag bag that you get with the convention. Score. The bag had 3 books, 2 modules, a magazine, a minature, a game map and a game aid. With not being able to getting preregistered for any of the games, I checked out a few of the seminar. With a break from PaizoCon, I headed over to Dragon's Lair (in Bellevue) for Free RPG Day. I had wanted to pick a free game they had available and ended up signing up for a D&D 4th ed game of the module they had free for Free RPG Day, Bloodsand Arena (a Dark Sun game). Fun was had and after the game (with a roll off of 17) I was given Tomb of Horrors (the D&D 4th ed update of the original module). I was informed by the Wizard GM that ran our game, that the module is not being sold and is only given away as a prize by Wizards. Score.
Sunday. I sat in on a few more seminar and called it a day.
That was my weekend.
Thursday, February 04, 2010
We need a name.
The Players:
- Drifters
- Crafters
- The A-Team
- Prowlers
- Rangers
- The Squad
- The Patrol
- The Worthy
- The Five Aces
- The Strike Team
- Hey Youse
- The Motley Crew (I still like it, although spelled this way so as not to be you know)
- Situation Unique
- One of a Kind Adventurers
- Them Weird People
- Those Who Do
- Wha-Who-Hunh?
- Rotto-Rooter
- Power Rangers
- Nut Crackers
- Group 42 (the answer to any problem)
- Devastators
- Equalizers
- Demolition Squad
- Veneniferous Team
- Vorpal Squad
The GM: - Plot Fodder
- GM's Bi*ches
- Railroad Runaways
- The Fab Five
Here is my game blog for my character with links on the right for the other character's blogs:
http://gamesandgadgets.org/theblogs/kross/
02/04/10 - updated some more name that were email to the group today.
Monday, February 01, 2010
Three is the number.
At this time we have 3 people confirmed and a maybe from a moved away friend that I have left a message on Facebook about this trip. At this time there are 184 days left to Gen Con, the first I have been to. From different podcasts, I have heard many stories and interviews of the good times that have been had and I look forward to that time. Its is going to be a busy time. About a week before there is Comic-Con, which I am going to with a friend from work and a friend of his, like we have for the past few years. The week after Gen Con is Dragonflight, a local RPG convention for the Seattle area.
Plans are being made to make the good times roll in. The time ahead look good. See you there.
Saturday, October 10, 2009
Pen and Paper Games Get-Together
There was pizza & cake provided and a meeting of other gamers.
Some spots opened on another D&D 4th Ed game for the 2nd part of the game. This time 4th Level characters were provided. It was another fun game. My character was only knocked out 3 to 4 time and once rolled a 20 vs Death, which allowed me to use a healing serge. For the big bad guy, I was able to land the final blow to end the game. Yea!
It was a fun day. I look foward to next year's get together.
Check out the pictures from the even I took.
www.flickr.com
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Thursday, June 18, 2009
The game of old.
The name for my Dwarf that I came up with is Rustfist Redforge.
See my game blog for other notes about the game: mygamenotes.blogspot.com
We shall see how this turns out.
Sunday, June 07, 2009
Creation of a character

I have also fooled with the design of the blog. The bloging software has been updated and I find I like the changes. I have tweaked the theme, added a picture and arranged the side bar as it looks good to me. For now I will let it sit and see how I feel about it later.
See the game blog here.
Thursday, June 04, 2009
The End is here.
This story has ended.
Our old Hero System has ended (on 10-10-08) and will not be continued. My blog for the game/character will not be updated and I have added my last post on it with most of what I have posted here.
We next played the Keep on the Shadowfell, a 4th Ed Dungeons & Dragons adventure. The game was well played and our character lived to fight other battles.
We have gained a total of 5 player now and we have begun a new Hero System game. We are at the character building time and the plot will begin to twist soon.
As with any ending, there are beginning.
A new blog for the game has been started. There is very little in it at this time.
I will list below my blog and any others that are started by the other player.
Kross the ????? of the Pakasa/Dumawe
http://gamesandgadgets.org/theblogs/kross/
Perrol the Bard Half-Elf
http://gamesandgadgets.org/theblogs/perrol/
Tuesday, June 02, 2009
My Character Review
With my character being mothballed, I wanted to reflect on the choices I used for the Feats, At-Wills, Encounter, Daily and Utility Powers.
My character was a Ranger and I had fun.

First off are the Feats:
Defensive Mobility: It helped some when the attacker came to me when I was off to the side pelting them with some arrows.
Lethal Hunter: A great benefit with my Hunter's Quarry target.
Elven Precision: It helped when I got to re-roll one of my attacks for Elven Accuracy
Distant Advantage: We leveled up our character for the last battle and did not get a chance to use this at all. With past battle in mind. I think it could be put to good use.
Next would be At-Wills:
Wit the two at will I had, Careful Attack and Twin Strike, I found out I mostly used the Twin Strike attack. You have two chances to attack and most of the time you would hit with one of the attacks. A few time you could hit with both. I could see using Careful Attack with Distant Advantage to get the To Hit bonus up to +4, but never got a chance to try it out.
Next would be Encounter Powers:
The two power that I used were Two-Fanged Strike and Thundertusk Boar Strike. With Two-Fanged Strike it helped out some, it is like Twin Strike, as you attack twice, but has the possibility of a little more damage. Almost all the time I used this power I only hit the one time that boosted the damage a little. This would be a power I would change if I remade the character.
With Thundertusk Boar Strike, it attacks twice. The option of this was that it also pushes the target it it hits. I used this many a time to get the target in the right place.
Next on the list is the Daily Powers:
With Split the Tree daily, you do need to get the two targets near each other for this to work. With the attack, you roll 2 dice and take the best one. Then you roll the high damage on targets. This as help a many a time to deal damaging and killing attacks.
The last item was my Utility Power choice:
The Yield Ground option sounded good in the begining, but only got used once or twice. With Being a arrow chucker, I was off to the side or in the back and when I did get hit it was by ranged attacks. Yield Ground only kicks in on melee attacks. This would be the other item I would change.
My Skill choices worked for the character and I do not see any changes that would have help durring the game.
That a my review of my character choices. Now to put the character sheet into the folder and put the folder onto the booksheld with the other RPG book and papers.
Sunday, May 03, 2009
Use of a Group Template
Personal Background: Mixed
Character Types: Mixed
Character Jobs/Classes: Mixed
Location: Small City/Large Town
Common Background: In order to gain status (ie Vote, Own Land, Hold Title) in the town/city a length of time is needed to spent in the Town/City Guard. A time of 1 to 2 years till they could leave or reenlist. During this time our group met and worked together.
Possible basic skills learned:
Riding
Streetwise
Area Knowledge: Home Region
Area Knowledge: Home City
Weapon Familiarity: Common Melee Weapons
Weapon Familiarity: Common Missile Weapons
Wednesday, April 22, 2009
Thinking about the next game.
Sunday, March 22, 2009
My day at Worldwide D&D Game Day
I got to the game store about 11am and waited around for a bit for a second GM to appear. The game started about 11:30am with a full table. The first encounter started with the players getting use to the new character classes. Hit were traded and the enemy took most of the damage. We won. Someone from Wizards (that works on D&D Insider) showed up to talk, ask questions and watch our game for a while. He even spotted my dice shirt I had on for the game day done by Wil Wheaton and he asked if I have heard about the current D&D podcast with the D&D game with Wil.
With the second encounter it started out normally till someone started to play with fire in the mill and the grain dust exploded. There was fire everywhere. We finished the encounter off the map.
The third encounter was not as tougth as I thought it would be. The monster was defeated in no time. Speaking of time, it took somewhere around 4 to 5 hours to finish the 2 to 3 hour game that it said it would take.
The game was fun and enjoyable, we even got to keep our minis and some of the others that used in the game.
Chech out some pictures I snaped with my cell phone of our game.
Sunday, January 18, 2009
Me and ConQuest
I had a chance to look around and found a miniatures game called Golden Age of Hydroplane Racing. Fun game, played a game, came in second in the race and went around again to see what others were playing. One of the players of Hydroplane Racing game was someone I played a game with last year and after some time talking, some others showed up. It was a lunch time and we ended up at Denny's for some food.
We decided to try our hand out at the next game that I had planed to try which was called Savage Traveller and was hosted by Steve Schonberger using the Savage Worlds system. For the game all I can say was, good try. Steve did not know Savage Worlds too well, he used money as a prop when he did not have to, items need for the game was not provided and mapping when need, did not work. We each ended up playing a few characters each and with the plot, there were these robots that could only be killed by one of our many players. The game ended when it was decided that we could not continue, we packed up and left. It was a little fun with the other players, but not too enjoyable.
The next game I planed on was a Call of Cthulhu game. I was the only played to signed up for it. We gave it some time, but no one else showed. The game was reschedule for 9am Sunday. There was another Call of Cthulhu game going on next door. We moved on over and played the game. For a first time game master, Adam knew his stuff and hosted a great game. It was not till the end game that I recalled I had played this long ago, but this came out with a different out come. The night ended with me heading home to get some sleep.
Sunday started out cold with me deicing the car. The drive was not uneventfully. The entry ramp was icy and had already had one car slide into the side bumpers. Take the ramp slow, my car did skid a little and was able to get around the accident and not add to it. On the freeway there were some slow downs also. Some how a car had ended up on its side, bring the road down to one lane. I got the con at a little after 9am to make the Call of Cthulhu game that was original schedule last night, called Mystic Alliances by Kamal Lombardi. Counting me, there were a total of two players. The game was enjoyable. Could have been planed out a little better. The characters sheet were put together on a copy machine, info was spread out and some times missing. Handout were good, but they had game master info on them. Nowadays computers are widely available, he could have done some typesetting and greatly improved the game feel. This was a home brew game and even had a magic components to it, which I did not even use. Basically a good game.
The last game of the day called The League of Extraordinary Cats by Sophie Lagace using a system called Cat, which we play . . . cats. A great game and enjoyable story. I had held onto my character from last year and was able to play him with a few minor adjustment. A nice item that she continued with was little cat miniatures to get a feel for our characters (and we were able to keep them.)
Overall a good convention. There were not a lot of role playing games (excluding D&D) to chose from, but fun was had.
(Picture will be added soon. Just need to upload them to Flickr.)
Sunday, January 11, 2009
ConQuest is near
http://www.conquestnw.com/
Time Block H: Sat 9:00AM
HR-119 Web of the Spider CultTime Block K: Sat 2:00PM
by John Reiher, Jr, Savage Worlds, 4.5 hrs, 4 players, Game, Some gaming, Characters/Armies provided
When you find a dead body in your house, especially one which belongs to a notable explorer, you know it’s not going to be an ordinary day. Web of the Spider Cult takes the heroes from the corridors and galleries of the Boston Museum, to the bayou of Louisiana, and onto the dark jungles of Mexico. There, amid the ruins of a centuries old temple, the adventurers face their greatest enemy so far in their extraordinary adventures.
KR-253 Savage TravellerTime Block M: Sat 7:00PM
by Steve Schonberger, Savage Worlrds, 7 hrs, 6 players, Game, Kids, Characters/Armies provided
This is an adventure in the Traveller setting, but using Savage Worlds rules. More details will become available closer to the event date. Players need not commmit to the whole time slot.
MR-113 Mystic AlliancesTime Block S: Sun 11:30AM
by Kamal Lombardi, CoC 6th edition, variant setting, 4.5 hrs, 6 players, Game, Kids, Characters/Armies provided
Play teenage COC investigators in this variant setting/ruleset for Call of Cthulu which is set several years in the future, during a time in which Mythos threats are once again on the rise in Seattle.
SR-122 The League of Extraordinary Cats
by Sophie Lagace, Cat, 4.5 hrs, 6 players, Game, Kids, Characters/Armies provided
When the Cheshire Cat, Duchess, Orlando the Marmalade Cat, Ame Tomoe, Lion-O and Schrödinger's cat team up, is there anything they can't do? A simple game, character creation takes 5 minutes, and new or younger players are welcome.
Tuesday, December 02, 2008
Cheap Minis
Friday, November 28, 2008
From the blog of Emerald Gamefest.
Monday, November 17, 2008
Emerald City Gamefest
With my Fear the Boot t-shirt on I went to Emerald City Gamefest and I can say I had fun. The morning game I played in was a 4th Ed Forgotten Realm D&D game that was s sneak-peak at some of the features of Downshadow by Eric Scott de Bie. The afternoon game was a Hollow Earth Expedition game Gmed by Tim Brown (who has GMed other con games I have played in the past).
After the last game was played, I got a chance to look around and spotted Dan (from Fear the Boot) by his well worn FtB 9000 Compliant t-shirt (pix) and got a few min of talk time.
Check out pictures I took at Emerald City Gamefest via my camer phone here.
Monday, November 03, 2008
Our Pre-Game Meet Up
This last Sunday (11/02/08) we meet to go over our character and get some info on some backgrounds for use with our characters. I had planed and read up on Clerics and Rangers. The Cleric was passed onto Bill for his use. That left me the Ranger. The GM brought up that it was strongly suggested that we have a Rogue in our party and we need some one with a range attack. By the time I left, I was playing 2 character to fill out the party. The Player's Handbook suggests that a balance adventuring party include a wizard, a fighter, a cleric and a rogue. Norm was goint to play the Wizard (a Controller), Janielle is playing the Fighter (a Defender), Bill is playing the Cleric (a Leader) and I am playing the Rogue and the Ranger (both Strikers) to round out the skills for our group. Found out today that we may have a 5th player for our game from where Bill and Bob (our GM) work. Time will tell. If he does play, he can use one of the two character I made for our group adventuring party.
Friday (11/07/08) is our first game with our first level character.
Wednesday, October 29, 2008
World Wide Wing Night 5
For the Seattle/Bellevue area, the meeting is on Saturday, Nov 8th at 7pm at:
232 Central Way
Kirkland, WA 98033
(425) 822-9464

> Look for the guy in the Fear The Boot t-shirt, that will be me.
Not in the Seattle check out the post over at Fear The Boot for other areas.